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Teams will be divided into two or three groups depending on the number of entries (see table). Within these groups, all teams will play each other in a league system, with 4 points for the winning team, 2 points for being 300 game points or less behind the winning team, 1 point for being 600 game points or less behind the winning team and 0 points for being more than 600 game points behind the winning team. If the game is a draw, then 3 points will be awarded to both teams.
At the end of these group stages, 8 teams will progress to the Cup Competition, and the remaining teams will go into the Plate Competition. Both of these competitions will be run on a knockout basis, with each fixture consisting of two games, with the teams swapping pack sets in the second game, to try to make it as fair as possible. With two groups, the top four teams from each group will progress to the Cup competition and the remaining teams will contest the Plate. In the event that we have to run with three groups, the top two teams from each group will progress automatically to the Cup competition, accompanied by the two teams with the highest tournament points total* from those remaining.
As with the first event, 4 teams will be seeded at the start of the event, and these teams will be distributed evenly (as far as possible) between the groups. The remainder of the teams for each group will be drawn from a hat during the captains' briefing on the Saturday. Based on the order in which the teams were drawn from the hat, the game orders for the group stages will then be determined and made available for everyone to see.
Both the Cup competition and the Plate competition will be run on a straight knockout basis (Quarter Finals, Semi Finals and Finals). Because the number of teams in the Plate will not be known until day one of the tournament, it may be necessary, if we have more than 8 teams in the Plate, to introduce extra games for the lowest-scoring teams* to decide their place in the Quarter Finals. Similarly, if we have fewer than 8 teams contesting the plate, the highest scoring teams* will be awarded a bye into the Semi Finals.
Due to the time constraints on this tournament, it may, in extreme circumstances, be necessary to carry forward some of the first-round games to the Sunday. We hope however that this will not be the case, and would appreciate your help to ensure that all games start promptly and finish promptly.
* : Inter-ranking between groups will be done by average tournament points, rather than total tournament points, to account for the fact that some groups may have more teams than others and thus teams in those groups will play more games.
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European Laser Quest Championships 2003